![]() Having to open a box to get ten bucks seems like one too many steps in a game that ought to be very fast-paced. ![]() There are too many barrels and boxes to open, and too little real reward in each. Of course, as with Borderlands 2's overall experience, I still find some of that loot-hunting to be a bit tedious. Like the game proper, the DLC is written first and foremost to make you laugh in-between fire-fights and loot gathering. In typical Borderlands fashion, this all plays out with hilarious dialogue. The lack of water has apparently thinned out the population a bit, leading Shade to invest in some imaginary friends. ![]() Rather, Shade has positioned his friends' corpses in various leisurely poses across the settlement and equipped them with tape recorders. He assures you right off the bat that they're all absolutely alive - but that turns out to be a bit of a fib. Shade has set up his "friends" all across Oasis. The Remnant: After picking up Sandman's ECHO recording, you learn that Hyperion's still operating after Handsome Jack's own demise, and they have the third part of the compass.Shade is a few shades creepier than Johnny Depp's character in the movie, however, displaying just a tiny bit too much excitement at the prospect of your companionship.Optional Boss: The sidequest "Grendel", given to you by Sir Hammerlock, is about facing and killing the eponymous creature.King Mook: Big Sleep is the "king" version of pirate Anchormen.In Love with Your Carnage: Upon reaching Hayter's Folly, Shade contacts you via your ECHO telling you that he hacked into it just to see you killing people, as otherwise he'd be bored.Exactly What It Says on the Tin: After you kill Sandman and Big Sleep, Scarlett tells you that she can finally read the last issue of "Crimefighting Frog" which, of course, is about a frog who fights crime.When you turn on the mission, it turns out there's no need to attach the face back into Jesse. Brick Joke: When Hammerlock gives you the quest "Grendel", at one point he tells you that the creature ripped off the face of a friend of his, Jesse.Bonus Boss: Master Gee the Invincible, a beefed up Pirate fought at the "Hayter's Folly" level after completing both the main story and having killed Hyperius the Invincible, and which costs 8 Eridium units.Big Sleep: The King Mook version of the Anchorman enemy is called The Big Sleep.And Your Little Dog, Too!: When reaching Sandman, he contacts you via your ECHO in order to tell you he's going to kill you, your friends and your family.Anchors Away: Big Sleep, a King Mook version of the Anchormen, uses an anchor to attack you. ![]() This mission, the related sidequests and challenges, and the Hayter's Folly level itself, show examples of: In addition, it houses the challenges "Playing Chicken In My Sleep", "Master of My Domain", "Wet Reward" and, of course, "Cult of the Vault". The level takes place in the Hayter's Folly area, which is also host to the sidequests "Grendel", "Message in a Bottle" (Hayter's Folly) and the post-story quest "Master Gee the Invincible". So you had back to Wurmwater and meet Scarlett to turn the mission on. Upon defeating Sandman and Big Sleep, Sandman drops an ECHO communicator revealing that Hyperion is still operating and that they have the third part of the compass. And when you find him, he's accompanied by Big Sleep, a big, hulking Goliath. Of course, he doesn't make things easy for you, as he's located deep inside an area full of water, Crystallisks and pirates all going for your blood. After meeting Scarlett, she gives you the first proper mission: go to Hayter's Folly, southeast of Wurmwater, and locate and kill Sandman, the owner of the second piece of the compass.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |